Coco's Construction Company
This is a game I made for an assignment in my first year at University of the Arts Utrecht. You play as Chalkley Amalie van Lichtenfels-Hibblefidget (but you may call her Coco) as she slings through a dream where she is a construction worker. My goal for this game was to create a slinging mechanic that was momentum-based and played into the ilinx aspect of slinging.
I created every asset in this game myself, from modelling and animation, to music and sound effects.
Controls
Keyboard & Mouse:
- WASD - Walk around
- Spacebar - Jump
- Shift / left click - Sling
- Arrow keys / mouse - Move camera
Controller
- Left stick - Walk around
- Any face button - Jump
- Any trigger / bumper - Sling
- Right stick - Move camera